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helpful wow sites

epic enchants
epic enchants is a great site for going over all the enchants in the game. it is not limited to just the enchanting recipes, it also includes all the other professions, as well as the various rep required enchants.


wow gem finder
i know i have posted this here before, however, it is absolutely worth mentioning again. i have yet to see a better site dedicated to wow gems.


wow professions
i dont know to many people who dont use this site for help with there professions. it is incredibly detailed for every profession.

vanilla, bc, and wotlk for $20

blizzard is offering a promotional price for the world of warcraft and the 2 expansions. $5 for vanilla, $5 for bc and $10 for wotlk! i am seriously considering a raf account to power level some new characters.

here is the link to the promo

cataclysm currency changes

here’s some information on how each of the currencies will be converted in the next content patch. keep in mind these values may change, and they can get a bit math heavy. just know that our intent is to appropriately value each mark and provide a conversion we feel is fair.

the following items are immediately converted to gold:

  • emblem of heroism = 5.5 gold each
  • emblem of valor = 5.5 gold each
  • emblem of conquest = 5.5 gold each
  • badge of justice = 1.833 gold each

your new honor points total will be the sum of the following amounts:

  • old honor * 0.024
  • old arena points * 0.85
  • battleground mark of honor * 2.976
  • wintergrasp mark of honor * 19.08
  • stone keeper shard * 1.6
  • venture coin * 3
  • spirit shard * 1

your justice points total will be equal to (emblems of triumph + emblems of frost ) * 11.58

again, the softcap for both honor and justice conversions is 4000 points. this means that if a character converts to above 4,000 points, it will not be possible for them to earn more until they fall below the 4,000 cap.

a hardcap will be implemented in a following patch before cataclysm’s release. at that time, any excess points above 4,000 will be converted as follows:

  • honor points above 4,000 are converted to gold at a rate of 35 silver per point of honor.
  • justice points above 4,000 are converted to gold at a rate of 47.5 silver per point of justice.

wow patch 3.3.5 log in issues using wine

– update –
i saw on this wow forum a blizzard tech support member said that a 3.3.5a patch should be out in the near future. hopefully this fixes the connectivity issues.


originally posted on 7/5/2010
with the release of the new patch there has been a host of issues with logging onto world of warcraft using 3.3.5 crash

here is some brief system specs for my work pc:
mike@darkstar:~$ uname -a
Linux darkstar #2 SMP Sat May 1 00:26:54 CDT 2010 i686 Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz GenuineIntel GNU/Linux

mike@darkstar:~$ wine --version

here is some brief system specs for my home pc:
mike@darkstar:~$ uname -a
Linux darkstar #2 SMP Tue Mar 16 12:15:50 EDT 2010 i686 AMD Athlon(tm) 64 X2 Dual Core Processor 4000+ AuthenticAMD GNU/Linux

mike@darkstar:~$ wine --version

on my home pc, i do not have as many issues logging into wow as my work pc, the primary difference being the kernel version. i had read on several forums that the issue could be related to network stacking in the 2.6.33 kernel. on some of the forums linked above, they suggested either regressing wine or regressing the kernel to an earlier version that 2.6.33 kernel. i am not terribly interested in regressing my kernel and i have tried upgrading wine. the next thing is to try an older version of wine and see how that goes. i will try this when i get into work tomorrow or on wednesday. i also found several good ideas here and will have to try them tomorrow when i go into work.

ruby sanctum strategy

the new raid ruby sanctum was released last night. i had a chance to run this with my guild last night. we did not manage to down halion, however, we did get into phase 3. (due to time constraints we were unable to finish)

make sure your tanks have at least 31k+ armor. i have 34.8k armor on my druid and i was getting hit fairly hard.


trash mobs

you need a decent amount of heals and dps for the trash mobs. several of them can hit the tank for a decent amount of damage. make sure your raid heals are awesome, as the group will be taking extensive damage if they are not paying attention.

with the trash mobs, it is important to kill the invokers first and make sure you turn the assaulters away from the raid. i found it was best to have 1 tank take the invokers and the other tank take the assaulters and stay about 15 yards apart. make sure the dps focuses on the invokers and interrupts their spellcasts!

the mobs that have the commanders in them. make sure 1 tank taunts only the commander while the other tank takes the rest of the mob. dps should focus on burning down the commander first and then the remainder of the mob.

3 generals

the 3 generals are a fairly easy encounter, assuming everyone pays attention to their debuffs, and moves when they need too.

baltharus the warborn
tank: MT face boss away from raid; OT pick up clone when it spawns at roughly 50%
dps: tunnel the boss
heals: heavy raid heals

basically a tank-n-spank. at 50% he will spawn a clone of himself, make sure the OT picks up the add fast and moves at least 15 yards from the MT in order to prevent getting enervating brand from stacking to much and to fast.

also, watch out for blade tempest. it hurts. bad.

general zarithrian
tank: MT face boss away from raid; OT taunt after MT gets 2 stacks of cleave
dps: burn the boss; drop the boss and burn down the adds when they spawn
heals: have 1 healer focus on the tanks at all times and the other healer heavy raid heals

this boss will cleave. while tanking this, i noticed it was easier to have the tanks taunt off each other after 2 stacks. he also does intimidating roar, if you have a shaman in the group, make sure that a tremor totem is down. adds will also spawn throughout the course of the fight. dont bother having a tank pick them up, have your dps slow them and burn them out.

saviana ragefire
tank: face boss away from raid
dps: burn the boss; stay behind her at all times!
heals: heavy raid heals, when she flies into the air, make sure you have all your HoTs up

make sure the dps is all a fair distance away from the tanks. i found it was easier to have all the dps and heals stack together and avoid the flame breath. during the encounter, 2 people will get conflaguration. this is marked by a red arrow over the affected players head. make sure they run AWAY from the raid and not into the water, otherwise it could cause a wipe.


phase 1
halion has 3 phases. remember at all times that halion is a dragon, do not stand in front of her or you will get hit by the flame breath and do not stand behind her or you will get hit by the tail lash. the best approach (like any dragon) is to stand off to the side, avoid the fire and most of all PAY ATTENTION!

she will also cast a debuff on some characters in the raid. fiery combustion, this can be decursed or cleansed, however, if it is removed to early it will detonate and more than likely cause a wipe. when it does detonate the player will be knocked back. make sure you run AWAY from the raid if you get this debuff and then call out for a cleanse when you are far enough away from the raid group.

she will also cast meteor strike periodically throughout this phase, you will see on the ground an orange circle, obviously RUN AWAY!

phase 2
at 75% health she will vanish and everyone except for 1 tank and 1 healer should head into the void portal. at this point there will be constant AoE damage to the raid.

in this phase, players will be hit with soul consumotion, this should be treated like fiery combustion, however, instead of being knocked back players are drawn towards the player with this debuff.

also at periodic times she will cast twilight cutter this causes 2 orbs will spawn that arc beams to her, the tank will need to turn her so that the raid can move out of the way of these beams and get 1-shot. while the dps is avoiding the beams they also need to not get caught in the cleave or flame breath while at the same time continuing to dps her down.

make sure the dps follow the tank when she is being turned, otherwise you will be hit by the beam and be killed instantly.

phase 3
at 50% health halion will simultaneously exist in both the real world and in the twilight realm. she gains a stat called corporeality. you need to send 1 tank, 1 heals and a few dps over to the real world and leave the remainder in the twilight realm. this allows you to balance your dps between the realms. the reason for this is because if you do more damage in the real world, she will become less corporeal, doing more damage and healing in the twilight realm and vice versa.

during phase 3, those in the real world will deal with phase 1 mechanics and those inside the twilight realm will deal with phase 2 mechanics.

note – this strategy will change over time as i develop a better idea of the boss fight

patch 3.3.5 known issues

i just tried to log on. on the board to the right of the log in page, it said there would be another update at 4p pacific.

This is a listing of some of the known issues for World of Warcraft Patch 3.3.5.

* This list is not complete, and will not include all issues.
* The issues listed here are frequently reported issues that will be addressed at a later date via a client patch.

The latest patch notes can always be found at

General Issues

* Changing a character’s model during a weapon swing will result in your off-hand weapon disappearing.
* The proc on Deathbringer’s Will causes shapeshifted female tauren druids to change fur colors.
* Shoulder armor does not attach correctly to Blood Elf Male characters.
* Players have the Shattered Sun Staging Area available as a taxi destination before having gone to the Isle of Quel’danas or reaching the appropriate level.
* Gender specific titles are affected by spells that change a character’s gender.
* Performing the /eat emote while dancing as a male Bloodelf can cause some very unnatural character movement.
* Achievement Criteria for Call in the Cavalry resets after logging.
* Casting Levitate while standing on top of a chest after it disappears will cause the player to disconnect.
* The attachment point for shoulders on female Tauren appear to be rotated too far forward.
* You are not able to gain the buff from “Drums of the Forgotten kings” if you have a blessing from a paladin currently active.

* The Last Online time in the Friends List does not dynamically update.
* It is possible to have 2 or more windows of the same conversation open.
* Clicking on Broadcast toast from a RID friend that has been removed from your friends list will cause a Lua error.

Dungeons & Raids

* Pit of Saron – Scourgelord Tyrannus can remount Rimefang during the encounter.
* The last remaining player in a random instance group can miss out on Random Dungeon loot
* Icecrown Citadel – Kinetic Bombs will occasionally spawn outside of the encounter area.
* Players from different servers can’t trade dungeon items necessary to progress through the dungeon.
* Ambassador Hellmaw is invisible while affected by Banish.
* Frostwing Whelp’s will aggro players who stand next to the wall on the upper ledge of The Frost Queen’s Lair.
* The Twilight Orbs periodically disappear during Phase 2 of the Halion encounter.
* Halion has an incorrect attachment point for Hunter’s Mark.


* It is possible for a level 70 to receive the Wrathful Gladiator’s Tabard.
* Abacus of Violent Odds cannot be rolled ‘Need’ upon by rogues.
* Charred Twilight Scale and Sharpened Twilight Scale is proccing off of reflected damage.
* Replacing an existing enchantment with High Test Eternium fishing line displays the replacement enchant as “+2 Fishing”


* It is possible for boats to not phase out completely upon the start of round two in Strand of the Ancients.
* You cannot get the “Call To Arms” Achievement through the Looking for Battleground feature.
* Orgrimmar Arena: It is possible for players to get their pets stuck on the large pillars in the Orgrimmar Arena.
* Heart of the Phoenix’s cooldown is not being displayed correctly when used in arena.
* Both airships in the Isle of Conquest do not have icons that appear on the game map.


* Hunter

* The tooltip for all of the Hunter’s trap spells state that only one trap can be used at a time.
* Pet talent stat modifications are not being reflected in the Player Sheet.

* Mage

* Different ranks of Arcane Empowerment will display additional buffs on Mages in the same group.
* Mage Summon Water Elemental does not fully function as a permanent pet when glyphed with Glyph of Eternal Water.

* Paladin

* The Paladin mount Warhorse is not granting credit towards the achievement Stable Keeper.

* Warlock

* Infernals summoned by the Warlock’s Inferno spell are not being summoned at full health.

wow gem finder

this site is awesome. you can filter through the various colors of gems as well as the stats they provide.


i have been using this to compare gem stats and find which ones will provide stat optimization (stat optimization via gems is something i will touch on in a future post)


wow gem finder

blood council boss fight

sindragosa boss fight

a great video about the sindragosa battle in icc


epic icc run

a guild i usually run with invited me to heal icc last night. so i figured i would go. i was only raid healing so it wasn’t to intensive. well, it turned out i was the only resto druid there, then to top it off, i was the only leather wearer. sure there was a hunter and a shaman, but, they didn’t need any leather gear. so….here is what i got.

tank/dps gear
taldram’s soft slippers
shaft of glacial ice
plague-soaked leather leggings

resto gear
chestguard of the failed experiment
boots of the frozen seed
midnight sun
leggings of unrelenting blood

i also reached honored with the ashen verdict and got ashen band of greater wisdom

now for the expensive endeavor of putting gems and enchants on all the gear.  time to start farming more gold.