world of warcraft

world of warcraft

april 26 patch 4.1 hotfixes

from blizzard:

april 26

    general

    • players should no longer sometimes get stuck retrieving characters or unable to enter instances when the optimize network for speed option is disabled.

    classes

    • death knights
      • runes should no longer be regenerating erratically.
    • priests
      • desperate prayer is now properly casting its heal on the caster at all times, even after spirit of redemption has been triggered.

    dungeons & raids

    • zul’aman
      • the plucked debuff applied during the akil’zon encounter should no longer sometimes persist after he is killed.
    • zul’gurub
      • zanzil’s cauldrons will now remain active once he has been defeated, allowing the party to survive the zanzil’s graveyard gas phase.

    items

    • the amani scepter of rites, voodoo hexblade, and legacy of arlokk now have melee damage ranges consistent with other caster melee weapons.
    • the zulian throwing axe now has its range properly displayed in the tooltip.

mar. 25-29 patch 4.0.6 hotfixes

from blizzard:

march 25 – march 29

    dungeons & raids

    • the bastion of twilight
      • a bug has been fixed that could cause flame strike during the ascendant council encounter (heroic difficulty) to target an existing fire patch, instead of creating a new one.

    guilds

    • the guild perk “have group, will travel” no longer allows players to summon guild mates inside dungeons, raids, battlegrounds, or tol barad when the battle is in progress. it will also not function while the player is on any transport.

    quests & creatures

    • uldum
      • hostile npcs are no longer present at the temple of uldum once the cutscene from picking up "harrison jones and the temple of uldum" finishes playing.

mar. 2-16 patch 4.0.6 hotfixes

from blizzard:

march 2 – march 16

    general

    • using macros no longer halts or delays transports.

    classes

    • priests
      • casting holy word: chastise against bosses will cause damage, but no longer disorient them when they are immune to such effects.

    dungeons & raids

    • bastion of twilight
      • valiona and theralion overall damage and health has been reduced by roughly 10% on heroic difficulty. in addition, twilight zone no longer increases damage taken from rift blast.
    • blackwing descent
      • atramedes will no longer sometimes snap back to his starting location as he finishes casting sonic breath.
      • magmaw overall damage and health was a little too high on all difficulties and has been reduced slightly. in addition, on heroic difficulty, nefarian will now prefer ranged targets when spawning blazing bone constructs.
      • maloriak’s scorching breath should no longer incorrectly share its damage among pets. to offset what would be increased damage per player as a result of this fix, the damage dealt by the ability has been reduced on heroic difficulty.
      • players will move at the same speed, even when setting their normal speed to "walk" using the keybind, when nefarian casts dominion.
      • the omnotron defense system encounter has had its health reduced by 15% on heroic difficulty, and the damage of incineration security measure has been reduced.

    items

    • the sands of time is now a blue superior-quality item. this item can still be used to craft vial of the sands when combined with other required materials. the vendor price is unchanged.
    • players are no longer able to activate synapse springs in conjunction with fury of angerforge, or vice versa, with or without a macro.

    professions

    • engineering
      • flexweave underlay, parachute cloak, and various rocket boot effects can no longer be used in rated battlegrounds.
      • players are no longer able to activate synapse springs in conjunction with fury of angerforge, or vice versa, with or without a macro.

    pvp

    • battlegrounds
      • players can no longer carry enemy flags while on the elevated graveyard in twin peaks. an aura will cause the flag to reset as intended if taken to the graveyard via demonic circle or leap of faith.

    quests & creatures

    • feralas
      • shandris feathermoon can no longer be pulled too far from her default location before resetting (i.e. she won’t be waging war from the orgrimmar auction house anymore).
    • uldum
      • the beserking buff obtained by killing schnottz supply choppers will now be removed when a player leaves uldum.

mar. 1 patch 4.0.6 hotfixes

from blizzard:

march 1

    pvp

    • flag carriers in rated battlegrounds now take 25% more damage from all magical and physical attacks. the 25% additional damage from carrying the flag stacks with the focus and brutal assault debuffs. flag carriers in normal battlegrounds are not affected by this change.

    quest & creatures

    • tol barad peninsula
      • the quest "walk a mile in their shoes" has not always been correctly awarding players with quest credit after completing the escort event. this quest is being temporarily disabled and removed from the achievement criteria for just another day in tol barad. this fix will require a realm restart to take effect.

feb. 14-25 patch 4.0.6 hotfixes

from blizzard:

february 25

    dungeons & raids

    • bastion of twilight
      • blackout will no longer hit players sent down to the twilight zone by either valiona or theralion.
      • collapsing twilight portal should no longer close faster when a person uses it while on heroic difficulty. it now has a set duration.
      • devouring flame maximum damage has been reduced.
      • theralion’s damage should now be more consistent with valiona’s on 10-player heroic difficulty.
      • twilight blast damage has been reduced on 10-player heroic difficulty.
      • twilight protection now lasts 6 seconds, up from 3.
      • players should now always receive the twilight protection buff when entering the twilight realm.
      • twilight sentries have slightly lower health on 10-player heroic difficulty.
      • twilight zone damage has been lowered slightly.
      • unstable twilight’s search effect has been lowered to a 1-yard radius, down from 2.
    • pvp

      • players in battle for gilneas and twin peaks who are neutral with the associated factions should no longer experience issues resurrecting at the appropriate graveyards.

february 22

    classes

    • hunters
      • aimed shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.
      • aspect of the hawk now provides 2000 attack power at level 85.

    dungeons & raids

    • throne of the four winds
      • the catch fall aura is now removed whenever a player leaves the dungeon.

february 19

    classes

    • hunters
      • the changes to aimed shot and aspect of the hawk announced yesterday have not yet been applied to live realms and should not go into effect until after the holiday weekend.

february 18

    battlegrounds

    • demolishers were respawning too quickly in strand of the ancients. they are now on a 20-second spawn timer.

    classes

    • death knights
      • death knight ghouls under the effects of dark transformation can no longer cast gnaw while it’s on cooldown.
    • hunters
      • aimed shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.
      • aspect of the hawk now provides around an additional 2000 attack power at level 85.
    • paladins
      • light of dawn no longer heals targets outside the paladin’s party or raid. it correctly heals up to 5 targets in the paladin’s raid.
    • priests
      • body and soul no longer reduces the mana cost of power word: shield (the hotfix made on february 16 to provide this additional benefit has been reverted).
      • rapture now returns 2/5/7% of maximum mana when power word: shield is consumed, up from 2/4/6%.
    • warlocks
      • instant-cast shadowbolts from shadow trance (both the talent and glyph of corruption versions) should no longer consume charges of backdraft if both procs are available. shadow trance will always take priority and be consumed first when backdraft is active. subsequent shadowbolts will consume backdraft stacks.
    • warriors
      • two-handed weapon specialization (arms passive) now gives 20% bonus damage with two-handed weapons, up from 10%.

    dungeon finder

    • if a party member remains outside of a dungeon for more than 3 minutes, they become eligible for removal, regardless of other vote kick restrictions.
    • when players queue as a group with a tank or a healer, and the tank or healer drops group (or is kicked) within the first 5 minutes, all of the other players who queued with them are removed from the group as well.
    • if there is a group of 3 or more friends and someone in that group initiates a vote kick of a random party member, it now requires 4 votes to kick the player, instead of the standard 3 votes.
    • the penalty for using the vote kick feature too often is not issued to a player who kicks someone with whom they queued for a dungeon (i.e. the party member being selected for removal is not a player randomly selected via the dungeon finder).
    • the penalty for using the vote kick feature too often will be issued much more quickly to players who join as a party of 4 and kick the randomly selected 5th player.
    • the penalty for using the vote kick feature too often will now not allow the player to initiate a vote kick for 2 hours, up from 45 minutes.
    • these changes will require realm restarts to take effect. more information can be found here.

    dungeons & raids

    • when switching a normal raid dungeon over to heroic difficulty, players were instantly becoming saved without warning. there is now a warning dialog box which will appear before the difficulty is changed.

february 16

    classes

    • druid
      • it is no longer possible for skull bash (bear) to hit two targets at a time. a macro was previously circumventing the intended functionality of this ability.
    • shaman
      • purification (restoration passive) now grants a 25% bonus to healing effects, up from 10%. more information can be found here.
    • priests
      • in addition to its current effects, the body and soul talent now grants 12.5%/25% reduction to the base mana cost of power word: shield. this is not reflected in the tooltip, but is reflected in the amount of mana used when power word: shield is cast by holy priests who have this talent. the tooltip update will require a client-side patch.
      • power word: shield now costs roughly 34% of base mana, up from 25%. this is not reflected in the tooltip, but is reflected in the amount of mana used when the spell is cast. the tooltip update will require a client-side patch.
      • more information on these changes can be found here.

    dungeons & raids

    • blackwing descent
      • maloriak will no longer cast flash freeze on anyone who is tanking aberrations or anyone who has recently been hit by them.

february 15

    general

    • the amount of guild reputation and guild experience gained from killing a raid boss has been dramatically increased, as the previous rate felt too low compared to the difficulty of progressing through raid content. this change will require a realm restart to take effect, which will be next tuesday’s weekly scheduled maintenance at the latest.
    • shield of velen guards in the exodar are now consistent with other "royal" city guards in terms of health, level, and damage.

    classes

    • mages
      • arcane blast now costs 5% of base mana before stacking modifiers, down from 7%.

    dungeons & raids

    • baradin hold
      • argaloth despawns and resets properly if the raid wipes during fel firestorm.
    • blackwing descent
      • while flying around the vault of the shadowflame, nefarian no longer forces everyone to stand up if engaged.
    • throne of the tides
      • it should no longer be possible to summon a mount in certain areas of this dungeon.
  • items
    • shard of woe (heroic trinket) now reduces the base mana cost of spells by 205, with the exception of holy and nature spells — the base mana cost of holy and nature spells remains reduced by 405 with this trinket.
  • professions

    • engineering target dummies are no longer able to taunt boss-level creatures.

february 14

    general

    • players who are exalted with 40 factions are again awarded the exalted title. note that the associated achievement does not state that this title will be awarded when it’s earned. this will be corrected in a future patch. more information can be found here.

    classes

    • druids
      • starfall will now hit any target in range which is in combat or not at full health (including the exposed head of magmaw, which was causing issues with starfall).
    • paladins
      • the hotfix to beacon of light and light of dawn on february 11 did not produce the intended results and has been reverted. light of dawn should still trigger beacon of light.

    dungeons & raids

    • blackwing descent
      • the atramedes achievement silence is golden was incorrectly failing when any raid member’s sound bar went over 30%. the achievement now requires no one’s sound bar to go over 50% as advertised.

    professions

    • alchemy
      • the mysterious potion was restoring the wrong amount of mana. it now restores 1 to 15,000 mana, instead of 1 to 30,000.
    • fishing
      • the bone and jeweled fishing pole quest rewards are now item level 15, down from 200.
    • herbalism
      • whiptail was spawning too quickly in uldum after patch 4.0.6. the spawn time has been reduced.

feb. 8-11 patch 4.0.6 hotfixes

from blizzard:

february 11 (patch 4.0.6a)

    general

    • players are no longer encountering errors when having their items bid on in the auction house. the auctions tab also updates appropriately reflecting the bid.

    classes

    • area-of-effect abilities such as consecration, efflorescence, healing rain, holy word: sanctuary, ring of frost, and smoke bomb now function correctly when cast on any trapdoors (ala cho’gall) or transports even while the caster is not standing on one of those same objects.
    • death knights
      • death and decay no longer damages the death knight’s currently selected friendly target when it does damage to nearby target dummies.
    • druids
      • starfall no longer exceeds 20 stars within its duration.
      • frost nova, tranquility, war stomp, and starfire are all properly scaled when used by or on a druid in tree of life form. the previous temporary hotfix which removed the ability to use war stomp while in tree of life form has been reverted.
    • hunters
      • auto shot was not firing while the hunter was moving under certain conditions. auto shot should now always function correctly while the hunter is moving.
      • having a melee weapon equipped no longer causes the tooltips for cobra shot and steady shot to incorrectly display extra benefit from haste.
      • the cooldown for master’s call has been increased to 45 seconds, up from 35. in addition, it can now be dispelled.
      • the warp stalker ability time warp can no longer be used on paladins with the divine shield buff active.
    • mages
      • the quad core buff provided by the sanctified bloodmage 4-piece set bonus is now properly removed as soon as a spell is cast if the mage does not have 4 pieces of the set equipped.
    • paladins
      • glyph of dazing shield correctly causes avenger’s shield to daze the target, and only allows avenger’s shield to trigger the dazed effect.
      • the area-of-effect attack of hammer of the righteous no longer has a chance to miss secondary targets when the primary attack hits the paladin’s target. if the primary attack of hammer of the righteous fails to hit the target due to miss/dodge/parry/block, no enemies will be affected by the area-of-effect attack. rogues who are under cloak of shadows, however, are able to resist this damage.
      • the warp stalker (hunter pet) ability time warp can no longer be used on paladins with the divine shield buff active.
    • priests
      • inner focus can no longer be cast before the effect of its preceding spell completes (inner focus will only be applied to spells that are cast after it).
      • sin and punishment now works properly when two players of the same faction are fighting each other (including in arenas). a string error may appear when the opponent is feared even though the talent functions correctly.
    • warlocks
      • all raid bosses are now properly immune to suffering (voidwalker taunt ability).

    dungeons & raids

    • blackwing descent
      • drakeadon mongrels can now be taunted.
      • the debuff from pyreclaw’s flame buffet now only lasts 8 seconds.
      • the golem sentry’s flash bomb damage has been reduced in the 25-player version.
      • the health of drakeadon mongrels and drakonid slayers has been reduced in 10- and 25-player versions.
      • nefarian’s blazing inferno damage and knockdown radius has been reduced to match the spell effect graphic.

    items

    • some vicious gladiator’s weapons (item level 359) incorrectly had their costs increased. this has been corrected. two-hand and ranged weapons now cost 3400 conquest points, while one-hand and caster weapons now cost 2450 conquest points.
    • all vicious gladiator’s weapons (item level 372) have been temporarily removed from the glorious conquest quartermasters until the time is right to officially introduce them into azerothian society.

    pvp

    • many items incorrectly rendered unusable in rated battlegrounds and arenas have been made usable again.
  • battlegrounds
    • battle for gilneas
      • the banners at each capture point now take 8 seconds to capture, up from 5. note that when the banners are neutral and have not yet been captured by either faction at the start of a battle, they will display the wrong location names (mine says farm, waterworks says blacksmith, and lighthouse says stables).
  • races
    • gift of the naaru now has a maximum limit to the amount healed when used on friendly npcs with large amounts of health.

 

february 9

    classes

    • haste is again properly increasing resource regeneration rates for applicable melee classes. this fix will require a realm restart to take effect. more information regarding the series of changes pertaining to this issue can be found on our general discussion forum.
    • death knights
      • the root that the frost talent chilblains gives to chains of ice is now properly affected by diminishing returns and shares diminishing returns with other root effects.
      • dark transformation now increases pet damage by 60%, down from 80%.
      • death coil damage has been reduced by 15%.
      • the pet damage bonus from shadow infusion is now 6% per stack, down from 8%.
    • priests
      • holy word: serenity is correctly granting binding heal an extra 25% chance to critically hit.
      • inner focus now appropriately increases the critical heal chance of flash heal, binding heal, greater heal, and prayer of healing.

    dungeons & raids

    • bouquet of ebon roses and bouquet of red roses (love is in the air) now properly drop from cataclysm dungeons.
    • the bastion of twilight
      • players are no longer instantly killed when auras are removed after defeating cho’gall.
      • players affected by conversion during the cho’gall encounter will gain the correct amount of corrupted blood, and the corrupted blood mechanics correctly trigger at the appropriate times.
      • burning twilight is now bound to the raid dungeon and cannot be taken outside of the instance to affect other players.
    • blackwing descent
      • chimaeron no longer casts caustic slime on targets who are affected by break. chimaeron now casts caustic slime on a tank target if there are not enough players present without break.
    • deadmines
      • players should no longer get disconnected when dying in the vanessa vancleef encounter on heroic difficulty.
    • shadowfang keep
      • deathstalker adamant and sorcerer ashcrombe now have a gossip option for their respective factions to open the courtyard door while the love is in the air event is active.

    items

    • talismans of the horde and alliance are properly only available for purchase from their respective factions.

    professions

    • orgrimmar and stormwind cooking and fishing daily quests are again granting the proper skill-ups when turned in.

 

february 8

    general

    • escape artist again correctly removes movement impairing effects.
    • players who have used the paid race change service to transfer to a goblin or worgen character post-patch 4.0.6 can properly use the dungeon finder again.
    • love is in the air has been extended by 48 hours. the in-game calendar should now reflect it runs through february 20.

    classes

    • druids
      • disentanglement (new passive specialization) is now properly functioning for restoration druids, allowing them to get out of root effects by using shapeshift. logging out or changing zones no longer causes the spell to be unlearned.
      • attempting to use warstomp while in tree of life form returns a "you can’t do that yet" error and does not cast the spell.
    • mages
      • rank 2 of fingers of frost now has the correct proc chance.
    • shaman
      • elemental overload (mastery) procs of lightning bolt or chain lightning correctly generate rolling thunder charges.
      • stormstrike is now correctly proccing maelstrom weapon.
    • warlocks
      • refreshing immolate with hand of gul’dan is now correctly augmented by the inferno talent, refreshing immolate to a 21-second duration instead of 15.

    dungeons & raids

    • blackwing descent
      • maloriak’s aberrations should correctly spawn even if vile swills are still alive from the previous phase.
    • shadowfang keep
      • lord walden again correctly uses ice shards and toxic catalyst.
    • throne of the four winds
      • conclave of wind bosses now correctly regenerate health out of combat.

    items

    • the fire-etched dagger swing speed was too slow and has been updated. the tooltip will not reflect the updated time of 1.7 seconds until a client-side patch can be applied.
    • heroic and normal versions of magma plated handguards did not have enough strength and have been updated.
    • heroic and normal version of sapphirium handguards did not have enough strength and have been updated.

jadefang

i finally got jadefang in the crumbling depths cave in deepholm.

what i had to do was unplug my lan cable from my pc while i was in flight outside of the crumbling depths cave, then fly in to where jadefang sits, the i ran /console reloadui and jadefang was there.

i ended up getting a decent shield for my pally. don gonzale’s shiny shield and the tiny shale spider.

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jan. 19-26 patch 4.0.3a hotfixes

from blizzard:

january 19-26

    general

    • thunder bluff reputation no longer increases further from horde faction gains than other races, now correctly capping at friendly.

    classes

    • druids
      • enrage will now properly increase the amount of damage taken by the druid.
      • force of nature and wild mushroom can now be cast correctly even if the target is on a different height of terrain from the druid.
    • paladins
      • the bonus healing provided by conviction now functions correctly when healing other players.
      • the passive healing bonus from walk in the light has been reduced to 5%, down from 15%. this change is to balance against the fix to conviction, but still results in a small overall buff to paladin healing.
    • priests
      • prayer of mending is now properly reduced by healing reduction effects, such as mortal strike, absolute corruption, and engulfing darkness.
    • rogues
      • the benefit of executioner for slice and dice is now correctly removed from the rogue after switching talent specializations.

    dungeons & raids

    • the bastion of twilight
      • creatures leading up to halfus are now immune to mind control.
      • the waterlogged debuff now expires appropriately after a player is hit by flame torrent during the ignacious encounter.
      • terrastra will cast quake regardless of whether harden skin is interrupted or not.
      • twilight sentries now have less health on 10-player heroic difficulty than on 25-player heroic difficulty.
      • sinestra
        • twilight whelps are now immune to snares.
        • the spawn rate of twilight spitecallers has been slightly reduced on 25-player heroic difficulty.
        • a death knight’s diseases will no longer trigger the twilight spitecallers’ indomitable enrage.
        • it is no longer possible to target or attack a twilight spitecaller before it has entered the combat area.
        • flame patches should properly spawn in front of the twilight eggs.
    • blackwing descent
      • the achievement criteria for silence is golden is now properly reset when entering combat with atramedes.
      • atramedes’s health on heroic difficulty has been reduced slightly.
      • maloriak will no longer be interrupted while casting release all minions.
      • maloriak’s enrage timer was inconsistent between difficulties and has been updated. it is now 7 minutes for normal difficulty and 12 minutes for heroic difficulty.
    • deadmines
      • glubtok’s fire and frost blossoms summoned during the encounter no longer grant experience or reputation.
    • throne of the four winds
      • al’akir’s lightning strike damage has been reduced on 25-player heroic difficulty. in addition, its effect duration has been reduced to 16 seconds, down from 24 in both modes and difficulties.
      • slipstreams can no longer be used during the al’akir encounter.
      • it is no longer possible to swap raid difficulty before the conclave of wind has fully respawned.
      • gather strength cast by rohash is no longer affected by spell slowing effects, such as curse of tongues and slow.
    • the vortex pinnacle
      • bosses will no longer respawn after a soft reset if players already have a heroic save.

    items

    • heroic set tokens have been moved to earlier bosses on 25-player heroic difficulty (chest from halfus, legs from maloriak, gloves from magmaw, helm from nefarian, shoulder from cho’gall).
    • tokens for normal versions of the helm and shoulder set pieces (item level 359) now drop from nefarian and cho’gall on heroic difficulty, as they are required to purchase the heroic helm and shoulder pieces (item level 372). an additional change to this functionality is slated for patch 4.0.6.
    • normal and heroic versions of earthen handguards now have more strength.
    • normal and heroic versions of fall of mortality can now proc the grounded soul effect correctly via heal-over-time spells.

    lunar festival

    • elder rumblerock is now available during the quest "assault on dreadmaul rock" for both the horde and the alliance.
    • horde players now correctly gain 75 bilgewater reputation as well when completing the lunar festival elder quests as part of the horde reputation gain.

    professions

    • the stamina bonus from the flask of battle is the same as the flask of steelskin. both are correctly giving 120 stamina for alchemists who know the recipe.
    • archaeology projects twisted ammonite shells, druid and priest statue sets, fierce wolf figurines, and spidery sundails now guarantee skill-ups all the way to 525.
    • toughened flesh now drops more frequently from associated creatures.
    • making kungaloosh no longer counts toward the guild achievement set the oven to cataclysmic.

    pvp

    • rated battlegrounds will no longer initiate a shutdown timer due to too few players being present.

source

jan. 7-18 patch 4.0.3a hotfixes

from blizzard:

january 7-18

    general

    • broiled dragon feast is correctly being tracked by the guild achievement, set the oven to "cataclysmic".
    • the guild achievement lower blackrock spire guild run can now only be earned in a group of at least 4 players from the same guild in a 5-player party.
    • the achievement sunwell plateau guild run now requires a guild group to complete. this achievement can no longer be completed without the requirement of having 75% of the raid be guild members.
    • guild experience daily resets should no longer sometimes fail to occur.

    classes

    • death knights
      • necrotic strike is now affected by resilience.
    • druids
      • druids previously unable to learn nature’s grasp will be able to learn that spell now.
      • rejuvenation now consumes 16% of base mana, down from 26%, but still requires 26% of base mana in order to be cast. a patch will be required to address this discrepancy.
    • mages
      • rank 1 of pyromaniac no longer improperly gives 5% passive haste.
      • the mana costs of the following mage spells have been reduced, but they still require the previous percentage of base mana in order to be cast: arcane barrage (11% of base mana), arcane blast (7% of base mana), and fireball (12% of base mana). as an example, fireball requires 16% base mana to cast, but only consumes 12% of base mana. a patch will be required to address this discrepancy.
    • priests
      • sin and punishment is now properly causing its terror affect when dispelled. in addition, it no longer shares diminishing returns with fear effects. it now shares diminishing returns with horrify effects.
      • priests who were unable to learn holy nova will now be able to train the spell.
    • warlocks
      • while nightfall is active, doomguards will not instantly cast doom bolt.
    • warriors
      • a bug has been fixed where the shield block ability granted 25% more critical block chance than was intended for protection warriors with very high total chance to avoid attacks.

    dungeons & raids

    • it should no longer be possible for players to inadvertently be locked out of killing a raid boss depending on whether or not they were online when the boss was killed.
    • the battle resurrection counter will now correctly reset if players are not inside the dungeon when an encounter resets.
    • the bastion of twilight
      • the hotfix on january 5 to increase the damage of liquid ice during phase 3 of the ascendant council fight has been reverted. due to a separate bug with the size of the elementium monstrosity’s hitbox, it is often impossible for melee classes to avoid damage from this ability. this issue is slated to be addressed in patch 4.0.6 so that liquid ice damage can again be increased.
      • many adjustments to the behavior of various mechanics in the sinestra encounter have been made.
      • fester blood now hits everyone in the room instead of having a 20-yard radius on heroic difficulty during the cho’gall encounter.
      • valiona’s blackout can no longer be absorbed by grounding totem or reflected. its healing absorption effect has also been increased for 10-player normal difficulty.
    • blackwing descent
      • atramedes will now reset if the players targeted by sonic breath or obnoxious fiends attempt to leave the room.
      • zoning into the dungeon after a soft reset now causes all atramedes-related objects and creatures to reset completely. the introduction event will replay once the dwarves have been cleared. entering combat with atramedes forces the gongs to become usable and the fight will function normally from this point.
      • atramedes will no longer despawn when his tail passes through the area trigger in the entrance to his room. he will no longer despawn randomly during the fight. pulling him out of his room will now cause him to reset.
      • the damage of chimaeron’s caustic slime has been reduced for both raid sizes and dungeon difficulties.
      • chimaeron will not cast caustic slime on feral tanks in bear form unless there aren’t enough non-tank specialized targets available. this fix applies to magmaw’s targeting functionality as well.
      • rip and bane of doom damage is no longer affected by the damage increase of stolen power when engaging nefarian.
      • abberrations spawned during the maloriak encounter were displaying inappropriately high health values on heroic difficulty. this has been corrected.

    items

    • bloodthirsty gladiator’s badge of dominance and vicious gladiator’s insignia of dominance on-use effects now properly modify healing done.
    • darkmoon card: volcano now triggers from periodic damage.
    • divine shield and blessing of protection no longer remove the blind spot debuff from the normal and heroic versions of the jar of ancient remedies. when targeting an ally at very close range (2-3 yards) when using this item, it will still energize them instead of the user. this will be fixed in an upcoming patch.
    • free action potions now cannot be used above level 80.

    professions

    • archaeology keystone fragments can no longer be prospected.
    • lifebound alchemist stones can no longer be disenchanted.

    pvp

    • arenas
      • ring of valor has been temporarily disabled until select bugs can be fixed in an upcoming patch.
    • battlegrounds
      • teams who are in the rated battleground queue and have a member disconnect are now removed from the queue after 10 minutes if the player does not come back. the team is still at the top of the queue if the player comes back and the battleground will pop almost instantly.
      • battleground ratings, wins, and losses should now always update after every game when playing in rated battlegrounds. certain conditions were not causing this to happen previously.
      • players who do not show up to a rated battleground, either by leaving the queue or letting the battleground queue time out, are not being credited for a win.
      • players who are removed from a battleground when it closes due to a lack of players will not receive the deserter debuff.
      • players are again able to queue for more than one battleground at a time without issue.

    quests & creatures

    • darnassus
      • worgen character hearthstone location is now set to the craftsmen’s terrace in darnassus upon completing the quest "ruh’theran village".
    • deepholm
      • fungalmancer glop no longer grants experience and now rewards quest kill credit to all players who have damaged him.
    • tol barad peninsula
      • players will receive quest credit for killing any quest boss, regardless of party status, so long as they participate in killing these bosses.
      • problim can now be seen from a much larger distance.
      • cell watchers in d-block are no longer incorrectly tagged as elite.
      • "the leftovers", "swamp bait" and "a huge problim" can now be shared between members of the alliance. in addition, these quests now award the correct amount of gold and faction for the horde and alliance as well.
      • darkwood broodmothers no longer flee at 25% and periodically inflict targets with reckless toxin instead.
      • hungry ghouls and skeletal beastmasters now drop the cursed femur quest item when on the quest "salvaging the remains", and the tooltip also indicates these creatures drop the quest item.
      • restless infantry and restless soldiers now spawn more quickly.
    • twilight highlands
      • if reinforcements are not called after 60 seconds, skullcrusher will now despawn. when reinforcements are called, skullcrusher no longer improperly despawns.
    • uldum
      • titanic guardian’s burning gaze ability should no longer put everyone in the zone in combat.

source

helpful wow sites

epic enchants
epic enchants is a great site for going over all the enchants in the game. it is not limited to just the enchanting recipes, it also includes all the other professions, as well as the various rep required enchants.

 

wow gem finder
i know i have posted this here before, however, it is absolutely worth mentioning again. i have yet to see a better site dedicated to wow gems.

 

wow professions
i dont know to many people who dont use this site for help with there professions. it is incredibly detailed for every profession.